Thu. Mar 26th, 2026

News: Crimson Desert Interactive Map: Find All Abyss Artifacts, Puzzles, Teleporters, Quests, and Much More

This interactive map helps you quickly find what you're looking for.
This interactive map helps you quickly find what you’re looking for.

Everyone agrees on one thing about Crimson Desert: the game world of Pywel is absolutely massive! So vast, in fact, that it would take you a hundred hours just to visit every corner of the map. If you aim to uncover every secret in this huge open-world action game, it practically becomes a full-time job.

To help you navigate the game world better and target important items like Abyss Artifacts or crucial points such as Teleporters, we highly recommend taking a look at Mapgenie’s interactive map.

What You’ll Find on the Crimson Desert Interactive Map

To avoid spoilers, this article only lists the ten most important filters you can use on the interactive map.

  • Waypoints
  • (Sealed) Abyss Artifacts
  • Abyss Nexus
  • Memory Fragments
  • Treasure Maps
  • Keys
  • Recipes
  • Armor Blueprints
  • Important Quest Items
  • New Skills

However, this is just a small selection. In total, you can choose from an incredible 97 useful filters. So, if you’re looking for something in Pywel, you can be quite sure you’ll find it on Mapgenie’s interactive map.

Crimson Desert was released on March 19th for PS5, Xbox Series X/S, and PC, earning an impressive 89 points in our review. We were particularly impressed by the highly motivating world exploration and the powerful combat.

Some of our biggest criticisms, such as the absence of a storage chest and certain quality-of-life improvements, have been addressed in recent days by Pearl Abyss, who are currently delivering new patches almost daily.

If you had to highlight one specific aspect of the open world, what would it be? Feel free to share your choice in the comments.

By Finnegan Blackthorne

A Calgary-based gaming journalist with over seven years of experience covering the Canadian gaming landscape. Started his career documenting local gaming conventions before expanding into national industry coverage. Specializes in Canadian indie game development and emerging gaming technologies. His comprehensive reporting on prairie gaming culture and developer interviews has established him as a prominent voice in the Canadian gaming community

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