Tue. Apr 7th, 2026

Nintendo Reportedly Deleting Super Mario Maker 2 Levels Over Hashtags

A significant debate has recently emerged concerning the seven-year-old Switch title, Super Mario Maker 2. Reports from the Resetera community indicate that Nintendo has begun removing user-created levels, not for reasons like cheating or inappropriate content, but specifically due to the use of hashtags.

Several prominent creators, including DGR, PangaeaPanga, and Ryukahr, have publicly stated that they were contacted by Nintendo. They were informed that their levels had been deleted because they violated ‘advertising rules.’ The core issue appears to be that innocent tags, such as #DGR or #TeamShell, are reportedly being categorized as marketing material by Nintendo.

Comments across Resetera and in videos from creators like DGR and PangaeaPanga reveal widespread frustration. Many are questioning Nintendo’s repeated actions that seem to undermine their own player communities and stifle user-generated content. Critics highlight not only the specific decisions but also a perceived broader lack of understanding from Nintendo regarding how user-generated content and online communities actually function.

This isn’t an isolated incident for Nintendo. Similar situations have arisen in the past, with players in Animal Crossing: New Horizons facing penalties for comparable offenses. Furthermore, there have been instances where fan-made projects had to be abandoned entirely after intervention from Nintendo.

What are your thoughts on this? Is Nintendo being excessively zealous in a way that harms both its players and its own reputation, or are these justified actions to maintain specific guidelines?

By Finnegan Blackthorne

A Calgary-based gaming journalist with over seven years of experience covering the Canadian gaming landscape. Started his career documenting local gaming conventions before expanding into national industry coverage. Specializes in Canadian indie game development and emerging gaming technologies. His comprehensive reporting on prairie gaming culture and developer interviews has established him as a prominent voice in the Canadian gaming community

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